The key idea
Refraction happens when a wave changes speed as it crosses a boundary.
Use the labels to explain the scientific relationship shown.
The bit that matters
Short notes first. Learn the idea, then use the worked example and questions to check it properly.
Reflection of light
When light hits a surface it can be reflected.The law of reflection states that the angle of incidence equals the angle of reflection, both measured from the normal (a line at 90 degrees to the surface).Specular reflection occurs at smooth surfaces and produces a clear image, while diffuse reflection from rough surfaces scatters light in all directions.Angles in reflection and refraction are always measured from the normal, not the surface.
Refraction of light
Refraction is the change in direction of light when it passes between media of different optical density and changes speed.g. g. leaving glass into air) it bends away from the normal.If light hits the boundary along the normal it does not bend, but its speed still changes.The wavelength changes during refraction while the frequency stays the same.
Convex (converging) lenses
A convex lens is thicker in the middle and brings parallel rays of light together at the principal focus.The focal length is the distance from the centre of the lens to the principal focus.A convex lens can form a real image (rays actually meet, can be projected) when the object is beyond the focal point, or a magnified virtual image (as in a magnifying glass) when the object is closer than the focal length.
Concave lenses and magnification
A concave (diverging) lens is thinner in the middle and spreads parallel rays out so they appear to come from a virtual principal focus.It always produces a smaller, upright, virtual image.Magnification = image height / object height (a ratio with no units).A magnification greater than 1 means the image is larger than the object; less than 1 means it is smaller.
Definitions to learn
Normal
A construction line drawn at 90 degrees to a surface where a ray meets it.
Angle of incidence
The angle between the incoming ray and the normal.
Refraction
The change in direction of light as it changes speed crossing a boundary.
Principal focus
The point where rays parallel to the axis converge (or appear to diverge from).
Magnification
Image height divided by object height; a ratio with no units.
Explain why a light ray bends when it enters glass from air at an angle.
Describe the change in speed.
Link the speed change to direction.
Light slows down in glass, so the ray changes direction towards the normal.
Draw ray diagrams with a ruler and label the normal, incident ray, reflected/refracted ray, and all angles from the normal — not from the surface.For refraction, state both what changes (speed, wavelength) and what stays constant (frequency).
Do not say refraction always means bending; a ray along the normal changes speed without changing direction.
How to score full marks
- 1Always measure and draw angles from the normal, never from the surface.
- 2Real images can be projected onto a screen; virtual images cannot — state which when describing an image.
- 3For ray diagrams use the standard rays: parallel-to-axis through focus, and straight through the lens centre.
Try these yourself
Start with the core skill, then open the answer only after you have attempted the full question.
1State the law of reflection.
- 1.Compare the two angles measured from the normal.
2Describe the image produced by a convex lens when the object is beyond the focal length.
- 1.Consider whether the rays meet.
3A wave enters a new material and slows down while frequency stays constant. What happens to wavelength?
- 1.Use v = f lambda.
4A ray of light hits a mirror at an angle of incidence of 35 degrees. State the angle of reflection and explain your answer.[2 marks]
- 1.Apply law of reflection.
- 2.State angle equals incidence.
5Describe what happens to the direction and speed of a ray of light as it passes from air into glass.[2 marks]
- 1.Light slows down.
- 2.Bends towards the normal.
6An object 2 cm tall produces an image 6 cm tall through a lens. Calculate the magnification.[2 marks]
- 1.Use magnification = image height / object height.
- 2.Substitute.
7Explain the difference between a real image and a virtual image, and state which type a magnifying glass produces.[3 marks]
- 1.Define real image.
- 2.Define virtual image.
- 3.State magnifying glass image.
8An object is placed beyond the focal point of a convex lens. Describe the image formed and explain, using the behaviour of light rays, why it is a real image. Then state how moving the object closer than the focal length changes the image.[4 marks]
- 1.Describe image (real, inverted).
- 2.Rays converge and meet.
- 3.Real because rays actually meet.
- 4.Closer than f gives magnified virtual upright image.
9A ray of light in glass strikes the glass-air boundary at an angle of incidence of 30 degrees. The angle of refraction in air is 48 degrees. Explain in which direction the ray bends and why.[3 marks]
- 1.Light travels from glass (denser, slower) to air (less dense, faster).
- 2.When light speeds up it bends away from the normal.
- 3.Angle in air (48 degrees) is larger than in glass (30 degrees), confirming bending away from normal.
10Explain what total internal reflection is and state the two conditions needed for it to occur. Give one practical application.[3 marks]
- 1.Define total internal reflection.
- 2.Condition 1: light travelling from denser to less dense medium.
- 3.Condition 2: angle of incidence exceeds critical angle.
- 4.Application: optical fibres or endoscopes.
11A converging lens has a focal length of 10 cm. An object is placed 30 cm from the lens. Describe qualitatively the position and nature of the image formed, and state whether the image is magnified or diminished.[3 marks]
- 1.Object beyond focal length so real inverted image formed on far side.
- 2.Object at 30 cm (3f): image forms at 15 cm on far side (using 1/v + 1/u = 1/f gives v = 15 cm).
- 3.Image is real, inverted.
- 4.Magnification = v/u = = 0.5 so diminished.
12Compare specular and diffuse reflection. Explain why a smooth mirror gives a clear image but a matte white wall does not, using the behaviour of light rays at each surface.[3 marks]
- 1.Specular: parallel rays remain parallel after reflection.
- 2.Diffuse: rough surface reflects rays in all directions.
- 3.Mirror: rays from one point all reflect to same point, forming clear image.
- 4.Wall: rays scatter randomly, no coherent image.
13Describe how optical fibres use total internal reflection to transmit data as pulses of light. Explain why the fibre must be made of glass with a specific critical angle, and discuss one advantage and one limitation of fibre-optic communication compared with copper cables.[4 marks]
- 1.Light enters one end and hits the glass-cladding boundary at angle > critical angle.
- 2.Total internal reflection bounces light along the fibre.
- 3.Specific critical angle ensures no light escapes through the sides.
- 4.Advantage: high data rate / low signal loss. Limitation: expensive to install / fragile.